Personal, timely stakes for suspense and immediacy

This entry is part 26 of 26 in the series Tension, suspense and surprise

One of my writing friends, Marnee, is working on digging deeper and raising the stakes on her WIP. I loved the way she described this:

I wanted all my characters to have a stake in the outcome of their actions. And, I wanted that “stake” to be something immediate. It couldn’t be something without a timeframe. My hero only has a certain time to catch the villain because once the villain realizes he’s on to him, he’ll disappear and my hero will lose his chance. My heroine needs to take the “job” my hero has offered because she needs the money—fast. My villain can’t run and hide even when he’s foiled because of . . . well, something I haven’t figured out yet.

Their needs have to be immediate and volatile and in complete opposition. And they have to be completely invested. No turning back.

I like the combination of personal stakes and a deadline—a great way to create suspense and immediacy, as Marnee points out.

I also like that she’s taking the time to do this for the villain (even if she hasn’t gotten the answer yet). “To be evil” is not a sufficient motivation for the villain’s heinous action. We want our villains to be rounded characters with believable motivations, not just amorphous evil that our hero’s got to defeat. They have to have a dog in this fight or they’ll cash in their chips and go home. So why this person? Why this (despicable) action? It could be something as simple as money—but there are lots of ways to make money. Why this way?

What do you think? How do you do this in your works?

Photo by Dayna Mason

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3 thoughts on “Personal, timely stakes for suspense and immediacy”

  1. I don’t know about villains being “rounded characters” as you say. Fact is villains are more interesting if they are complex – perhaps even conflicted – souls. If you mean they must have depth and believability then I agree – nothing worse than amorphous evil!

    1. Yes, that’s what it means to be a rounded character: to have more than one or two dimensions.

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